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Advanced Techniques

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In the first introductory tutorial, Basic Techniques, you have learned how to create models with rectangular domains. In this tutorial, you will learn a few new techniques: how to create polygon material domains and components, as well as how to set guidelines.

In Figure 1, a window frame is illustrated. This construction will be generated step by step.

Figure 1

Content

Basic Settings

Polygon Domains and Relative Coordinates

Using Components and Guidelines

Grouping, Copying, and Mirroring

Creating own Components

 


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